WGET this file and complete fully and thoroughly in order to be receive credit

Wget Link

Team Lesson Plan:

SASS Part 1- Nathan, Aniket, Kalani

  • Basic UI Properties and what they mean
  • Color properties
  • Themes
  • SASS Definition/What it is useful for
  • SASS code segments w/ comparison to css
  • Demonstration of SASS

SASS Part 2- Max W, Evan

  • More UI Properties
  • UX
  • Layouts
  • Animation/animation code for UI

Building JavaScript Game or Application- Ryan, Jaden

  • Before vs After Minesweeper Game - how to customize
  • Building a java script game and what it requires

Hacks Page - Kalani, Max T

  • Students must create their own hack (simple app,game, etc using key components from the lesson)
  • Make sure the students can wget the file so they can work on it for their hacks

Classwork:

What are 5 Basic UI Elements?:

  1. Color
  2. Font
  3. Size
  4. Layout
  5. Accessibility

In your own words, explain what SASS does:

  • An extentsion of css to style webpages and frontends, SASS is the easier version of css imprving complexity.

What are some benefits to SASS?:

  • A benefit of SASS is that it is easier to use than CSS. SASS has variables you can use taht you don't use in normal CSS.

Describe/Explain one of the more "advanced" SASS properties below in detail:

  • you can use "advanced" sass to create an animation effect by using the rotation. Key frames can be used to access different information at different times.

How does the number guesser game work?

  • The number guesser game takes user input and compares the user's inputted number to the random number that is assigned to make the user win. When the number is greater than or lesser than the number, the game outputs too high or too low. When the user guesses the number to win the game, the background changes and the user is congratulated.

Explain how SASS can be used to make the number guesser game look more visually appealing?

  • SASS makes the number guesser game look more appealing because when the user wins the background changes from

Hacks - Insert any screenshots, code segments, etc. that you need to in order to demonstrate an understanding of the hacks

Hacks Part 1

  1. Add your own element to your own repository to make it unique (0.9)

Hacks Part 2

  1. Add the style change button to your own github page (0.9)
    • Change the button to your own styles
    • See if you can let make it change to multiple different styles (we understand that it is hard to create multiple distinct styles so you are only required to make it clear you have at least three different styles at can be changed)
  2. Extra: Try and incorporate something you learned in the lesson into your CPT Project (0.1)

Hacks Part 3

  1. Add SASS to Number Guesser Game provided (0.9) or create your own Javascript game/application and add SASS to it (0.9+)
  2. We will collectively decide on the "best" game/app and award potential seed.

Copy and paste the following code segment into a markdown file which will be used for the hacks:

<html>
<head>
  <title>Guess the Number</title>
</head>
<body>
  <h1>Guess the Number</h1>
  <p>Try to guess the number between 1 and 100.</p>
  <input type="text" id="guess" placeholder="Enter your guess">
  <button onclick="checkGuess()">Submit</button>
  <p id="result"></p>

  <script>
    // Generate a random number between 1 and 100
    const randomNumber = Math.floor(Math.random() * 100) + 1;
    let attempts = 0;

    function checkGuess() {
      // Get the user's guess
      const guess = parseInt(document.getElementById("guess").value);

      // Increase the number of attempts
      attempts++;

      // Check if the guess is correct
      if (guess === randomNumber) {
        document.getElementById("result").innerHTML = `Congratulations! You guessed the number in ${attempts} attempts.`;
      } else if (guess < randomNumber) {
        document.getElementById("result").innerHTML = "Too low. Guess again.";
      } else {
        document.getElementById("result").innerHTML = "Too high. Guess again.";
      }
    }
  </script>
</body>
</html>